

Added minimum experience rewards for Behemoths (150 xp) and Gargantuans (300 xp).Added Feral Ghoul Raise to Dynamic Player Scaling, increments 5% per scale.Added Soft Unleveling to Dynamic Player Scaling, increments by 2% per scale.Added diversity to enclave companion spawns.Added two new Increased Spawns settings for Menu users.Added unique new Wastelander Ghoul variants.Added unique Police, Special Forces, Swat and UN Protectrons as rare wasteland spawns, player friendly.Added unique skins for Enclave, Outcast, Talon and Army for robots.Added 31 skinned variants for Protectrons, Mr Gutsy and Sentry Bots thanks to DarkSloth74.Added 40 skinned and shaped variants for Centaurs, including new extra arm and spike varieties.Added 40 skinned and shaped variants for Abominable Mutants.Added 3 skinned variants for Enclave Deathclaw Alpha.Added 8 skinned variants for Super Mutant Enforcer.Added 4 skinned variants for Yao Guai Pups.Added 4 skinned variants for Monstrous Dog.Added New items - Wild Boar Ears, Monstrous Dog Teeth, Yao Guai Pup Claws.Added New ingestible - Wild Boar Meat, Live Iguana, Centaur Tongue.Added New Creature - Enclave Deathclaw Alpha.Added New Creature - Abominable Mutants.Added New Creature - Super Mutant Enforcer.Added New Feature - Dynamic Player Scaling.Added New Feature - Body Part Amputation (inspired by Cipscis' Amputate!).Added New Feature - Pipboy menu system.Fixed exponential Increased Spawns increase after level 10 with Dynamic Player Scaling.Fixed Night Ghoul Vision (hopefully) by implementing an entirely new system for it.Fixed oddities caused by inheritance of Brahmin lists with Crazed Brahmin.Fixed too many Outcasts at Fort Independence (inside and out).Fixed friendly Super Mutants at Chevy Chase (thanks go to Kralore).Fixed bug that was preventing Baby Molerats from spawning.Fixed (probably) rare raised ghouls with dragging body parts.Fixed Night Perception penalty being applied to NPCs with power armor helmets.
#Fallout 3 nexus skin patchy code
Fixed Deathclaws, Geckos etc restoring health after anti-launch code triggers.DLC Zeta: Fix crash bug at garbage chute in cargo hold.DLC Broken Steel: Updated Enclave Robot lists for BS Enclave skins.DLC Broken Steel: Reduced chances of Reavers with Soft Unleveling.DLC Broken Steel: Reduced chances of Albino Radscorps.

DLC Broken Steel: Added improved loot to Feral Ghoul Reavers.


